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3do_gen_chicken.3do
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1999-11-15
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# MODEL 'gen_chicken_rubber.3do' created from 'D:\JONES3DPC\the laboratory\gen_chicken_rubber.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:gen_chicken_leg.mat
1:gen_4chicken.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.015350
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.009772
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 11
# Mesh definition
MESH 0
NAME chicken_wings
RADIUS 0.015350
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 13
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3: -0.003724 -0.014750 -0.000752 0.000000 0.000000 0.000000 1.000000
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11: 0.007506 0.003563 -0.001474 0.000000 0.000000 0.000000 1.000000
12: 0.000000 0.011556 -0.001477 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 10
0: 0.421501 -0.109824
1: 0.528740 -0.290632
2: 0.470183 -0.434441
3: 0.528740 -0.459550
4: 0.241031 -0.000500
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6: 0.415254 -0.927535
7: 0.525937 -0.631970
8: 0.284541 -0.900199
9: 0.166439 -0.424530
VERTEX NORMALS
# num: x: y: z:
0: 0.000000 -0.572930 -0.819604
1: 0.000000 -0.219081 -0.975707
2: 0.000000 0.439468 -0.898259
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11: 0.936021 0.298211 -0.186911
12: 0.000000 0.994935 0.100522
FACES 16
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15: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 12, 9 11, 5 2, 4
FACE NORMALS
# num: x: y: z:
0: -0.509842 -0.372565 -0.775408
1: -0.555854 -0.583411 -0.592163
2: -0.738070 -0.114781 -0.664889
3: -0.659362 -0.004859 -0.751810
4: -0.603936 -0.477255 0.638349
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12: -0.625941 0.588000 0.512302
13: -0.671577 0.630485 -0.389195
14: 0.625941 0.588000 0.512302
15: 0.671577 0.630485 -0.389195
# Mesh definition
MESH 1
NAME chicken_kneckb
RADIUS 0.027899
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 8
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TEXTURE VERTICES 6
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1: 0.685547 -0.332376
2: 0.528740 -0.459550
3: 0.685547 -0.430411
4: 0.525937 -0.631970
5: 0.685547 -0.518871
VERTEX NORMALS
# num: x: y: z:
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1: 0.000001 -0.075647 -0.997135
2: -0.932818 -0.175028 0.314986
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FACES 8
# num: material: type: geo: light: tex: R: G: B: A: verts:
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1: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 0, 1 2, 3
2: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 2, 3 5, 4
3: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 4 2, 3 4, 5
4: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 1 1, 0 7, 2
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 1 7, 2 6, 3
6: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 3 7, 2 5, 4
7: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 3 5, 4 4, 5
FACE NORMALS
# num: x: y: z:
0: -0.683357 -0.055228 -0.727992
1: -0.794655 -0.122461 -0.594581
2: -0.677037 -0.169093 0.716260
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6: 0.677038 -0.169093 0.716259
7: 0.763467 -0.127836 0.633069
# Mesh definition
MESH 2
NAME chicken_knecka
RADIUS 0.040452
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 8
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TEXTURE VERTICES 7
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1: 0.795680 -0.306149
2: 0.685547 -0.430411
3: 0.822079 -0.406926
4: 0.685547 -0.518871
5: 0.863862 -0.503988
6: 0.822079 -0.406926
VERTEX NORMALS
# num: x: y: z:
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1: 0.000002 0.067708 -0.997705
2: -0.967092 -0.019144 0.253706
3: -0.979882 0.001931 -0.199566
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5: 0.000002 -0.049799 0.998759
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FACES 8
# num: material: type: geo: light: tex: R: G: B: A: verts:
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1: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 0, 1 2, 3
2: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 2, 3 5, 4
3: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 5, 4 2, 3 4, 5
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5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 1 7, 2 6, 6
6: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 6 7, 2 5, 4
7: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 6, 6 5, 4 4, 5
FACE NORMALS
# num: x: y: z:
0: -0.800021 0.040623 -0.598596
1: -0.847226 0.009973 -0.531139
2: -0.768970 -0.045836 0.637639
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6: 0.768972 -0.045836 0.637637
7: 0.842519 -0.012809 0.538514
# Mesh definition
MESH 3
NAME chicken_head
RADIUS 0.051801
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 13
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TEXTURE VERTICES 13
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1: 0.864664 -0.161544
2: 0.822079 -0.406926
3: 0.889961 -0.332369
4: 0.946197 -0.247883
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10: 0.801871 -0.615816
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VERTEX NORMALS
# num: x: y: z:
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1: -0.546005 0.217175 -0.809144
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FACES 15
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FACE NORMALS
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1: -0.813204 0.377538 -0.442905
2: -0.450150 -0.592323 0.668220
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# Mesh definition
MESH 4
NAME chicken_buts
RADIUS 0.017999
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 13
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TEXTURE VERTICES 12
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VERTEX NORMALS
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FACES 22
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FACE NORMALS
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NAME chicken_thigh_r
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LIGHTINGMODE 3
TEXTUREMODE 3
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TEXTURE VERTICES 7
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FACE NORMALS
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MESH 6
NAME chicken_leg_r
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LIGHTINGMODE 3
TEXTUREMODE 3
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TEXTURE VERTICES 6
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FACES 7
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FACE NORMALS
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# Mesh definition
MESH 7
NAME chicken_foot_r
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 6
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TEXTURE VERTICES 6
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FACE NORMALS
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# Mesh definition
MESH 8
NAME chicken_thigh_l
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 8
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TEXTURE VERTICES 7
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FACES 9
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FACE NORMALS
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# Mesh definition
MESH 9
NAME chicken_leg_l
RADIUS 0.042764
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 7
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TEXTURE VERTICES 6
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VERTEX NORMALS
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FACES 7
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FACE NORMALS
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# Mesh definition
MESH 10
NAME chicken_foot_l
RADIUS 0.053660
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 6
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###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 12
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